Just Checking In


There has been a hiatus on Tomb Tome. It actually looks longer than it was since the last items I was working on had to do with engine internals and do not provide any fancy new images for me to post. The real delay was the last month being consumed by a month-long contract repairing laptops for a local school district. The contract has ended now, just in time for me to start a new job. I got a Level-2 support job at a local office supply company. If the job is legit, then I will be able to get into a good rhythm within a couple of weeks and refocus on my projects (mainly TT) again.
In other news, I am planning a small game jam in December dedicated to learning Godot. I like the involvement of the from-scratch C development, but I am going to try Godot again to see if I can get into a scene where I can produce a game in a year... not ten. Time will tell!

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